4/10/2024 0 Comments Cloud convert webm to gif![]() ![]() ![]() ![]() About 90% of my Foundry assets are WEBPs, which I edit with /GIMP or export direct into WEBP from Dungeondraft.Īnimated GIFs are nice and all, but for anything of quality of any length is going to be HUGE. I have nothing to say in the subject of "tinkering" with videos, it's not something I really do. GIF is an image format with some limited video capability. There is nothing inherently worse about the format - the opposite, WEBM is generally smoother and nicer. A crappy converter will make a choppy outcome. There's also the fact that many GIFs are just static images with no animation at all, whereas WEBM doesn't do static images, so there's less overlap.Ĭonverting from GIF to WEBM is as good as the converter you use. That's a good 23 more years worth of GIFs being created. There are more GIFs on the internet than WEBMs because GIF was invented in 1987 and WEBM was invented in 2010. Sometimes, being well optimised means preventing your users from making bad optimisation decisions. If Foundry added support for GIFs, then everyone started using GIFs and got terrible performance because of it, people wouldn't blame the GIFs - they'd blame Foundry. So yeah I feel ya, lived the same struggle, but this is just a niche thing we must navigate and master in order to become VTT gods I made an animated endboss for my group a while ago and the transparency is just suuuuch an awesome thing to have! Video design does not concern itself for the file size of these transparent clips because they are resources for creators, are provided in high resolutions and they will just end up glued into a full video in a non transparent format again.Īnyways once you bite the bullet and try ffmpeg it creates cool stuff! To have it blend into it's surroundings seamlessly is invaluable for work where you want to cobble these objects together seamlessly into a dynamic collage. Like if an artist wants to animate something they usually add in their own background as context to the animation. I suppose it doesn't have a lot of easy tools because the partial transparency of webm and such are usually very niche capabilities that most users don't need. Webm is just a superior format and makes stuff look amazing. I used it in the past, but in my experience that often garbled images terribly too. Roll20 automatically converts gifs to webm afaik if you upload them. Or maybe its just animated battlemaps that can be either I forget because its a confusing format to work with.Įasiest to use is always better in my opinion. Worse still supposedly you can make animated tiles with WEBP or WEBM format but the WEBP format never works for me, I always have to convert to WebM. I doubt this post will bring about any change in future updates to support GIF formatting. It would be nice if we at least had the option to use the format we are more used to instead of having to always find a converter to convert GIF files into this "better" format. Supposedly Foundry VTT doesn't support animated GIF format because it is a "bloated trash format" and yet it was always easy to work with it in Roll20 (not saying Roll20 is better, over all it is certainly not but this is one thing that was nicer). Is there so much less support for tinkering with WebM images? Do the converters make the images look choppy?ģ. Are there so much fewer webM images than GIFs when you search for animated images?Ģ. FoundryVTT first steps and useful info!ġ.Quick Links - especially useful for new users! Welcome to /r/FoundryVTT - the community made and operated subreddit for the Virtual Tabletop software Foundry! Make sure to check out the Rules page. ![]()
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